﻿using UnityEngine;
using System.Collections;

namespace net{
	public class NetLvPkg : MonoBehaviour {
		public int level;
		public float speed;
		public int armor;
		public int buyPrice;
		public int sellPrice;

		public NetLvPkg(int level,float speed,int armor,int buyprice,int sellprice){
			this.level = level;
			this.speed = speed;
			this.armor = armor;
			this.buyPrice = buyprice;
			this.sellPrice = sellprice;
		}
	}
}